国际学生入学条件
A Level BBB 120 UCAS Tariff points from a minimum of 3 A Levels or equivalent qualifications
International Baccalaureate 30 points overall
BTEC Extended Diploma Distinction Distinction Merit or equivalent
T Level Merit
Access to Higher Education Diploma 45 Level 3 credits with a minimum of 120 UCAS Tariff points
A combination of qualifications which may include A Levels BTEC EPQ etc
Applicants will also need at least three GCSEs at grade 4 C or above which must include English and Maths Equivalent Level 2 qualifications may also be considered
IELTS - 6.0 overall, with a minimum of 5.5 in each element.
TOEFL IBT - 79 overall, Reading - 18 , Listening -17, Speaking - 20, Writing - 20.
PTE Academic - 58 overall, Reading - 51, Listening - 51, Speaking - 51, Writing - 51.
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雅思考试总分
6.0
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雅思考试指南
- 雅思总分:6
- 托福网考总分:79
- 托福笔试总分:160
- 其他语言考试:PTE Academic - 58 overall, Reading - 51, Listening - 51, Speaking - 51, Writing - 51.
CRICOS代码: G610
申请截止日期: 请与IDP顾问联系以获取详细信息。
课程简介
MComp是一个为期四年的学位课程,可增强和扩展等效的BSc(荣誉)课程。它提供了学习硕士水平的一系列模块并完成特定个人兴趣领域的实质性项目的机会。硕士水平的学习使您能够加深和拓宽您的知识和理解。这可以为您提供更强大的简历,并且可以为您提供在就业市场上的独特优势。在您就读的第一年,您就有机会学习基础领域,包括入门性游戏研究,游戏设计,计算机体系结构以及计算和编程数学。在第二年,您将有机会在游戏计算领域进行深入研究,例如计算机图形学,游戏编程,人机交互和人工智能。并在第三年完成游戏开发项目。 ,要求学生完成
The MComp Games Computing is a four-year degree programme designed to enhance and extend the BSc (Hons) programme with an additional year of Master's level study. It provides the opportunity to study a range of modules in more detail and to complete a substantive project in an area of specific personal interest. Studying at Master's level can enable students to both deepen and broaden their knowledge and understanding. The course aims to develop the skills and attributes required for roles in the competitive computing sector. It is designed to help students develop as versatile professionals, capable of thriving in a wide range of post-university employment destinations. Students also have the opportunity to develop skills that lend themselves to the ever-growing, multi-billion pound video games industry. The course aims to develop a skillset that is applicable to the wider spectrum of the digital sector. Beyond learning how to develop software, students can also develop an understanding of the interaction between the computer and its user, and how to design an engaging experience. We aim to produce graduates who can adapt to quickly evolving technology and play key roles within the companies at the forefront of those advances. Beyond how to develop technology, a games computing student can also gain an understanding of how to make it engaging, playful, and fun. The course explores computer science through the specific use-case of games. Students have the opportunity to develop programming skills, alongside specialist modules in topics including games design, 3D graphics, virtual reality, and artificial intelligence.<br><br>Duration - 4 Year or 5 Year (with optional placement year)
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